Flexible creature type names on input (pigman, zombiepigman, pigzombie, etc.MCPC(+) and ported mods (auto-detects IDs).Dumping entity ID map on startup for debugging mods.Spawning any entity with spawn eggs (dragons, non-creature entities, etc.).Custom mobs added by client/server mods.If enabled, right click with an egg and a MonsterSpawner of this type will appear.Left-click spawner with spawn egg to change type (consuming egg or not).Getting a new spawner (or egg) in the hand NEW: With offline player support!.Showing of creature type when spawners are placed, broken or held.Crafting of each spawner (own recipe for every mob if wanted).Configure a percentage of dropping a spawner on explosions (TNT & creeper).per Type spawner name and explosion chance!.Added BarAPI support ( for 1.9+ only: support for Vanilla implementation).NEW A sign shop addon can be found here:.
You can control each mob spawner, allow crafting and of course mod support.Īs a reminder I want to say that I worked very long on this and really appreciate a 'thank you' in form of a donation! (See details on the bottom) If you use a pickaxe with the Silk Touch enchantment you will receive the spawner again.
Source Code: Contributors: timbru31, mushroomhostage Languages Supported: German, Dutch, Indonesian, Norwegian, Swedish, Italian, Spanish, Turkish, French, Portuguese, Russian Donation Link: Current version v7.3.0Įver wanted to move a mob spawner? With SilkSpawners, you can now pick up and move monster spawners. Native Minecraft Version: 1.13 Tested Minecraft Versions: